How does one get the very best image quality on Purpleport? I am Totally confused!

 

Gothic Image said, 1607860694

Machina said

Gothic Image said

Gareth Oakey Photography said

Machina I'm still sad that after all these years, Apple still resort to using words like 'retina', 'super retina', 'super retina hd', etc rather than state the actual spec so people know what the heck it means and it can be compared with alternatives.


It's not just Apple, look at BT and their continually renamed broadband offerings.  What's the difference between Infinity, Superfast and Ultrafast?  Or was that Ultrafast 2?  ;-)


Super-mega-lightspeed-ultra 3. :D


Exactly - and which one is FTTP?

GDSandy Photography said, 1607869714

Gothic Image said

Machina said

I’m still sad that after all these years, Russ hasn’t heard of retina displays.

Everything here looks bleary as hell on my Mac :(


A retina display is irrelevant, the image will look exactly the same as any JPEG of the same resolution. The issue is people trying to view a 900 pixel wide image at full screen and then wondering why it looks naff.


It isn't the ppi which I think is 109 on the 5K, its trying to stretch 900 pixels across all of that real estate.  27 inch monitors are great for large files but PP is written for iPADS, Laptops, and a vast array of other screen sizes.

It would be nice to see files at  best size your monitor can show but for that I have been told, we should use a gallery site, not a networking site.

Michael Sibbons said, 1607870695

Just to chime in.

Dimensions with websites, especially compared to displays is not fun. Browsers do not render pixel to pixel. In fact the way browsers work is report the window at a different size, e.g. my MBP is 2880pixels but my browser window is 1440pixels meaning it takes two pixels rather than one for everything.

This gets fun with images which render pixel to pixel in a browser, so if i want to display a 900pixel image I'd need to have an 1800pixel image so it doesn't look bad.

So whats happening is quality is usually lost where the browser has enlarged it.

You'd need to store an image 4x the size for it to render correctly on high pixel density screens.

Thats a lot of data.

Web design like this makes my head hurt. Take me back to 2012.